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Status Problem Description Notes
Bleeding Bleeding decreases the affected Monster's HP by 15% of it's Maximum HP every turn and reduces its Defense and Special Defense by 15% while active.
Burning Burning decreases the affected Monster's HP by 10% of it's Maximum HP every turn and decreases its Attack and Special Attack by 25% while active.
Confusion Confusion causes the affected Monster to hurt itself with a 50 base power typeless attack 35% of the time.
Frozen Freezing prevents the affected Monster from attacking expect cure all status problems moves.
Paralyzed Paralyzing prevents the affected Monster from attacking 30% of the time and also decreases its Speed stat by 30% while active.
Poisoned Poisoning decreases the affected Monster's HP by 10% of it's Maximum HP every turn and decreases its Attack, Special Attack, Defense, Special Defense and Speed stats by 10% while active.
Sleeping Sleep prevents the affected Monster from attacking expect cure all status problems moves.
Trapped Trapped prevents user to switch monsters unless the current monster faints. Not removed by „cures all status problems“

Texts taken from game version 2.3.9 Beta

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